Thinking Critical Comic Book Podcast

Mark Pellegrini Spells Out Worldbuiding in Comic Books

May 4, 2021

Mark Pellegini and Wes break down Worldbuilding in comics. Worldbuilding is key no matter what genre or world you’re creating in. It establishes the rules and setting your characters and story operate in. In many ways it can be the longest and most part of comic book writing. In fact, a vast majority of the rules, history and culture you create may never show up in your comic book. But it drives your story and allows readers to become immersed in the setting and story your telling. 

 

Mark Pellegrini Bio

 

Mark Pellegrini is a creative consultant and writer for NINJAINK, LLC and his collaborations with Timothy Lim have been published by IDW and UDON studios. As a freelance featured writer, his articles and creative works have been published by such websites as Adventures in Poor Taste, Comics Alliance, Ain't it Cool News, and io9. You can find more of his writing at TMNT Entity.

 

YouTube: youtube.com/channel/UCl-CXprfvSb6wMblmXH-pZg

Website: deviantart.com/ninjaink

Twitter: @PelleCreepy

 

Aaron Sparrow Bio

Aaron Sparrow is a comic book writer and editor who got his start as a copy editor at Tokyopop. In 2009, he became the Lead Editor for Boom! Studios' new line of Disney comic books. In addition to his editorial work on these titles, Sparrow also heavily lobbied to do a Darkwing Duck comic, having been a huge fan of the cartoon. 

 

YouTube: youtube.com/channel/UCFMFLB8b2908bhhChZhgU6A

Twitter: @Aaron_Sparrow 

 

YouTube Channel: youtube.com/c/ThinkingCritical

 

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